In a review for, Cindy Yans gave the game three and a half stars out of five. However, Wildgoose thought the game was 'a bit of a disappointment', believing that it should have been longer and expected it to be funnier. David Wildgoose of gave the game a 71% rating, writing that the parser is 'a refreshing change to the predictable keyword or menu conversation systems' of most contemporary games, and praised the difficulty of the puzzles. Reviewer Chris Buckman gave the game a 4.9/10 score, criticizing the lack of a backstory, the movement sequences and navigation, and the obscurity of the puzzles.Writing for PC Gamer US, Stephen Poole called Starship Titanic 'an uninspiring and ultimately tedious adventure.' He criticized the parser as unhelpful and thought there are few characters to interact with, although he praised the puzzles as 'involved and challenging' and compared them to those of classic adventure games. He also described the puzzles as 'contrived and unnecessary'. The novel also includes subplots involving the on-board bomb and a love triangle between two of the human characters and a journalist from the planet Blerontin.Gerald Jonas of wrote that Jones 'successfully mimics Adams's antic style', but that the novel lacks the qualities that made Hitchhiker's Guide to the Galaxy series 'memorable'. Similarly to the game, the main characters seek to upgrade their class status and fix the ship's central computer. An audiobook was released in November 1997.In the novel, the ship is sabotaged by Antar Brobostigan and his accountant Droot Scraliontis as part of an insurance fraud, and undergoes a Spontaneous Massive Existence Failure, crashing on Earth and recruiting three humans to help repair it. Jones wrote it based on an outline provided by Adams. Because of a tight schedule and postponing of the novel, Jones had to write it in the three weeks before its release date. Besides the guided walkthrough there is also a section on the 'Solutions' to the puzzles located throughout the game.Michael Bywater offered to write the novel after Sheckley abandoned the project, but, due to fears that Bywater would not complete the book on schedule, Adams ultimately asked Jones to write it as publishers expected the book's release to tie in with that of its source material (which itself ended up being delayed). Throughout the book there are side notes about certain areas from the makers of the game including Douglas Adams, who also wrote the 'Introduction' to this book, and developed the overall story line. There are many gray-scale screenshots as well as original production wire-mess illustrations. Along the way the player can talk with the machines and must solve puzzles to find out things about each area that they visit. Most of the computers, and bots on the ship have lost their memory and the players goal is to take control and eventually return home. The story is that of a person who's house was crashed into by the ship and then is taken onboard. It is written in as if a 'guide' were showing the player around the ship. There are puzzle by puzzle solutions to each of the games mysteries. This is a walkthrough, hints, tips, and solutions book for the video game "Starship Titanic".
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